The Artifactor

Who do you call when there’s a curse? A sorcerer? A mage? A witch? What if all of those people have failed to remove it?

Well, call for an Artifactor, of course.

The Child Prince - Book One

Sevana Warran, reigning prodigy Artifactor of the age, has absolutely no desire to selflessly serve her fellow man. She wants, in fact, to be left alone so that she can putter about in her workroom.

But her efforts in avoiding other people prove to be in vain. The reigning family of Windamere is no longer sitting upon the throne and the Council has instead taken power. Bellomi Dragonmanovich, Prince of Windamere, a twenty-one year old cursed into the body of a perpetual eight year old, lacks the power and ability to stop the Council.

Sevana, after a judicious review of the situation, kidnaps the prince from where he was locked away in the palace and sets about breaking his curse.

Prince and Artifactor quickly realize that simply breaking the curse won’t be enough to free Windamere from the Council. It will take training, cunning, allies, information and more than just a little magic if they are to reclaim the throne.

Audiobook

The Dreamer’s Curse - Book Two

With an un-cursed prince and king back on the throne, Sevana goes back to her usual routine without worry. But her peaceful days don’t last for long. A hunter from a small northern village comes to her, pleading for help. The people in his village are disappearing during the night, transported great distances in their sleep, and they don’t know why. 

Transportation magic such as this hasn’t been seen since the days of great magic, hundreds of years past. On top of that, the power levels that Sevana sees are insanely high—far higher than any modern magic can reach. Sevana drops everything, racing toward the small village of Chastain, praying that she can find the source for all of this and stop it. 

Otherwise, the magical backlash might destroy Windamere.

Audiobook

The Scofflaw Magician - Book Three

Sevana’s peaceful routine is abruptly destroyed when a Sa Kaon army invades Noppers Woods, fully intending to declare war on the Fae that live there. Princess Amas of Sa Kao has gone missing, disappearing so completely that it’s believed she must have been spirited away, and Sa Kao blames the Fae.

Knowing full well the Fae are not behind the abduction of the princess, Sevana goes to investigate and finds that it’s not just one princess missing, but a good dozen people, all in the same way. Now she has to figure out how and why and do so quickly. The spell used to take these people is fading fast. If Sevana doesn’t find a way to reverse what has been done, then there won’t be anyone left for her to save.

Audiobook

The Canard Case - Book Four

“So what is the problem?”

“You are aware that Nanashi has an active volcano on it?” Cheng-Huang inquired. At her nod, he continued, “It will explode soon. The pressure is rising quickly and there’s little that we can do to stop it.”

A volcano? Sevana’s eyes threatened to pop out of her head. “You want me to stop a volcano?!”

Audiobook

The Fae Artifactor - Book Five

Sevana has quite enough on her plate, what with her wonky magical core still spastically melting or exploding things on her. She has every intention of seeking professional help, if such a thing exists, but is stopped before she can even go back home.

That is to say, she’s kidnapped. AGAIN.

Now she has her Fae family out for blood, the Unda pestering her with a problem to solve, upset human kings demanding compensation for destroyed research facilities, and she STILL has a wonky magical core.

If she’s kidnapped one more time, Sevana will not be responsible for her actions.

Audiobook

Crossroads - An Artifactor Deepwoods Crossover Short Story

Sometimes, as is often the case with magic, things go awry. Sevana’s quite accustomed to magical explosions, fires, and curses in her daily life. People abruptly appearing inside of Big from a different planet? Well, she has to admit, that’s a first.

Deepwoods Guild specializes in traveling, but with Grae at the helm, they’ve never had a path fail. Until now. For the first time in his professional career, Grae has no idea where they are or how to get them back home again.

But maybe, if the Pathmakers and Artifactors can put their heads together, they can figure it out.

The Sleeping Prince(ss) Curse - An Artifactor Short Story

Young Sevana Warren is faced with the daunting mission of rescuing her best friend from the Sleeping Princess curse. She may be a child prodigy, but time is quickly running out, and the consequences couldn’t be more dire. This is one fairy tale that will take more than a kiss, for death is certain if Sevana can’t wake him up.